A multiplayer mod for BONELAB featuring support for all platforms. You can view a basic installation guide here. Fusion is networked and built around Steam, but the networking system can be swapped out using a Networking Layer. Having been in development for (2) months, the long awaited network layer mod TideFusion for Fusion is here. IF YOU NEED SUPPORT, DO NOT GO TO THE FUSION DISCORD, GO TO THE TIDEFUSION DISCORD HERE. Make sure you are on BONELAB Patch 3. This is the "public beta" branch. Instead of players and synced props being kinematic, non-physics. Autodesk MCP Servers standardize design and make context to enable integrated, secure, and scalable collaboration across tools and teams. Instead of. A fork of fusion adding a new P2P networking layer, Riptide! Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. This branch is 98 commits ahead of and 1021 commits behind KitchenBoy08/BONELAB-Fusion:main. Fix UpdaterApp to use Tidefusion repo & add updater plugin csproj to. Fix UpdaterApp to use Tidefusion repo & add updater plugin csproj to. Embedded bundle logic, cleaned up bonemenu code, added. The result has been truncated due to the large size, download it to view full contents!.